Eli Edwardson

Eli Edwardson
Playtester
Designer

This Designer's Games

Game Design Stage Players Duration Description
Dig Thought Experiment 2-4 30 mins Dig is a dexterity game where you will digging down through the earth and grabbing precious stones along the way. The deeper you go the better the hull, but be careful because each stone you take to claim as yours could make the tunnel cave in!
Apples
U-Pick
Pitching to Publishers 2-4 30-40mins A set collection game of picking apples and making cider using a mancala mechanic.